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  1. 1

    JEPA-Anything: Learning Predictive Models across Different Worlds

    JEPA-Anything extends joint‑embedding predictive architectures with orthogonal predictive factorization, letting a single model learn complementary latent factors that can be recombined for prediction across disparate domains. The paper shows consistent performance gains on ten dynamics tasks, molecular simulations, and clinical event forecasting, plus experimental validation of a biologically‑de…

    Hugging Face Daily Papersarxiv.org1 minpaper
  2. 2

    How good are frontier models at physics?

    The authors audit six popular physics benchmarks by having domain experts re‑grade model outputs, fixing reference answers and removing ambiguous items. After correction, GPT‑5.6‑Sol’s mean@4 jumps from ~47 % to ~79 % on HLE‑Physics and from ~61 % to ~87 % on CMT‑Benchmark, with a corrected pass@4 of 94 % on 54 vetted CritPt challenges. The work shows current benchmarks severely under‑report LLM…

    Hacker News front pagearxiv.org2 minpaperHN9650
  3. 3

    One-Electron Universe

    The article explains the one‑electron universe hypothesis: Wheeler’s idea that all electrons and positrons are different segments of a single particle’s world‑line moving forward and backward in time, with historical notes on Feynman and Stueckelberg.

    Hacker News front pagewikipedia.org2 minHN19299
  4. 4

    DeformSmith: Physics Harness-Guided Hierarchical Generation of Deformable Assets for Robot Manipulation

    DeformSmith is a framework that generates physically plausible deformable assets for robot manipulation from a text prompt or a single image, using a hierarchical construction process guided by a shared physics harness. It outperforms prior baselines in visual fidelity and physical realism while also producing interaction data for downstream tasks.

    Hugging Face Daily Papersarxiv.org1 minpaper
  5. 5

    PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Control

    PhysStream introduces a two‑stage autoregressive video generator that uses online‑derived positional and tracking maps (structured scene memory) and sparse velocity‑increment signals to enable fine‑grained, physics‑grounded control of multi‑object tabletop scenes. It cuts motion distribution error by 33 % and trajectory error by 12 % versus strong baselines, and wins 85 % of human preference test…

    Hugging Face Daily Papersarxiv.org1 minpaper