Building a Linux GPU Driver for the M4 Mac Mini in One Month
Built a clean‑room OpenGL ES 3.0 Linux driver for Apple‑silicon M4/A18 Pro GPUs in ~4 weeks, covering reverse‑engineered firmware ABI, a Rust kernel driver, a custom IR/shader compiler, and user‑space Metal translation; achieved 200 fps Minecraft and WebGL demos, with heavy LLM assistance for debugging and code generation.

