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Hacker News front pageAlex Lingris3 min readintro

City building games have a Soul Problem pt.2

Summary

The author argues that modern city-building games, specifically Cities: Skylines 2, lack "soul" due to overly sterile and uniform aesthetics. They propose adding organic shapes, subtle imperfections, and visual cues for urban decay to enhance realism and immersion.

  • Game aesthetics often feature unnatural, perfectly square surfaces lacking organic blending.
  • Cities appear "neurotically clean," missing realistic wear, dirt, and atmospheric grit.
  • Games often omit common urban elements like stairs, potholes, trash, and graffiti.
  • Procedural generation results in uniform, manicured organic shapes instead of natural variation.

Game developers and players of city-building simulations should care about these aesthetic critiques, as they highlight opportunities to create more immersive and visually communicative virtual cities.

6/10

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